Motivating Learners with Real Rewards

With the platforms inbuilt rewards system, you can further drive daily app opens, knowledge. And transform your learners’ attitudes toward training.

Now with the addition of star bids, we offer. Several reward solutions to match you with the right fit for both your learners and your market regulations.

This week we look at the games available on ed and how. The use of a successful gamification strategy can transform the learning experience.

Learners receive stars throughout the learning experience in return for the accurate

At ed we understand that there is never one solution for all. We provide multiple options so that you can select the right choice that will best motivate your learners and comply with any market regulations.

Spin to win
Spin to win provides learners a forum to play Laboratories Email List their stars in return for rewards. They can spend 1 star at a time for the chance to win the current prize on offer. The image spins, and if when stopped all four images match, then they are a winner.

The frequency of prizes is determined by ed’s prizing algorithm, which dynamically updates the probability of winning every 5 minutes.

Star bids involves no chance or random allocation of prizes

Job Function Email Database

Learners bid on prize with stars earned in return for skill. The learner, who bids the most stars, wins the prize! The learner must decide whether to play it safe and spend tons of stars, or to try their lucky with only a few.

Similar to spin to win, ed automatically spaces out the prizes available over the course of a prize draw. If a prize is not bid on, it is returned to the prize pool and re listed as a new prize.

The game mechanics of lucky dip are very similar to spin to win, luck and a lot of fun. Learners can spend their stars to reveal what’s behind the ed’s logo. Players CRB Directory wait in suspense to see if they have won a prize… or nothing.

As the desire to win prizes grows, learners are motivated to return to content in order to replenish their star cart. Inherently, repeat lesson interaction helps drill in content and knowledge.

Stars are also available to learners as a daily reward for opening the app. Encouraging learners to return to the ‘classroom’ every day increases the exposure they have to content, and creates a learning habit. If a learner does not open ed in a 24hour period, the opportunity to earn these stars is lost.

 

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